Summary
If true, duplicates with same transform data as the original object won't be displayed.
This prevents flickering from overlapping objects.
Should be set to false if you're object is a skinned mesh and keeps the same position
- Namespace
- RedGirafeGames
.Agamotto .Scripts .Runtime .Visualizers - Containing Type
- OnionSkinVisualizer
Syntax
[Tooltip("This prevents flickering from overlapping objects. Should be set to false if you're object is a skinned mesh and keeps the same position")]
public bool optimizeSameTransform
Attributes
Type | Description |
---|---|
Tooltip |