Summary
UnityEvent when stone has initialized its TimeAgent list with its initialization mode.
This is the good event to use to initialize things if the stone is making record and simulation as it is called in both cases.
- Namespace
- RedGirafeGames
.Agamotto .Scripts .Runtime - Containing Type
- TimeStone
Syntax
public TimeStone.OnInitTimeAgentsListEvent onInitTimeAgentsList { get; set; }
Value
Type | Description |
---|---|
TimeStone |