Summary
InitTimeAgentsList callback called by timeStone
- Namespace
- RedGirafeGames
.Agamotto .Scripts .Runtime .Agents - Containing Type
- TimeAgent
Syntax
public virtual void InitTimeAgentsList(TimeStone stone)
Remarks
Use UnityEvent or override to use. UnityEvent can't be received with simulation clones, they do not exist when stone inits his time agents
TimeStone is given as a parameter in case you have multiple TimeStone using the same TimeAgentParameters
Return Value
| Type | Description |
|---|---|
| void |